SHUFFLEPUCK CAFE
----------------

Converted by Urusergi

A very nice french game deserve to be better known by everyone. This is the floppy disc version that has been patched, offering a glass breaking animation laking in the tape version. Of course, the save option doesn't work on cartridge, but it isn't a problem has the game can be mastered without saving. This version includes a saved tournament that will make you face Biff Raunch, the last opponent, for the winning point. Win the point and you'll win the tournament. Just load tournament in any ingame menu to try it.

Controls
--------
J1B1 = Fire
J1B2 = Enter ingame menu
Pause Button = Pause game

On main screen, you can select : 
   - Any of the opponents = Face the selected opponent in a friendly game. 
   - EXIT sign = Reset game.
   - DC3-ALSO training robot = custom this robot to train yourself before hoping to win the tournament.
   - CURRENT CHAMPION illuminated sign = Start the tournament to face all the opponents.

In the ingame menu, press J1B1 to select an option, or go back and exit menu pressing J1B1 outside of all windows.

Modifications for this GX4000 version
-------------------------------------
   - On highscore table, direct entry of "VISITEUR" (press J1B1 to confirm),
   - Remapping of the spacebar to J1B2 and ESC to the Pause button to pause game,
   - Pause mode bug fixed (sometimes impossible to resume game),
   - Lexan animation bug fixed (when he drinks his Champagne after winning a point),
   - Lowercase letters in the highscore table bug fixed. 


This game is in French language only on CPC. Let me add a complete translation of the menus in English :

TRAINING MENU (FACING DC3-ALSO)
===============================

  QUITTER  = Reset game
  
  SCORES   = Show the highscore table
  
  JEU      = NOUVELLE PARTIE     = Restart current game
             NOUVEL ADVERSAIRE   = Return to main menu
             CHARGE TOURNOI      = Load the saved tournament present in this version
  
  RAQUETTE = TAILLE RAQUETTE     = Modify racket size 
             PUISSANCE RAQUETTE  = REFLEXION LATERALE      = Lateral reflection
             (Racket power)        REFLEXION TRANSVERSE    = Transversal reflection
                                   ACCELERATION LATERALE   = Lateral acceleration
                                   ACCELERATION TRANSVERSE = Transversal acceleration
             RAQUETTE DE TOURNOI = Reset racket size
             (Tournament racket)

  OBSTACLE = SANS OBSTACLE       = No obstacle
             PETIT OBSTACLE      = Little obstacle
             OBSTACLE MOYEN      = Medium obstacle
             GROS OBSTACLE       = Large obstacle
             DEFINIR UN OBSTACLE = TAILLE = Height
             (Define obstacle)     POIDS  = weight
  
  ROBOT    = TAILLE RAQUETTE     = Racket height
             PUISSANCE RAQUETTE  = REFLEXION LATERALE      = Lateral reflection
             (Racket power)        REFLEXION TRANSVERSE    = Transversal reflection
                                   ACCELERATION LATERALE   = Lateral acceleration
                                   ACCELERATION TRANSVERSE = Transversal acceleration
             ATTENTE             = DEBATTEMENT HORIZONTAL  = Horizontal travel 
             (Waiting)             VITESSE HORIZONTALE     = Horizontal speed
                                   DEBATTEMENT VERTICAL    = Vertical travel
                                   VITESSE VERTICALE       = Vertical speed
             VITESSE RAQUETTE    = VITESSE DE CONTRE       = Counter speed
             (Racket speed)        VITESSE DE RETOUR       = Return speed
             PUISSANCE FRAPPE    = GAUCHE-DROITE MINIMUM   = Maximum left-right
             (Punching power)      GAUCHE-DROITE MAXIMUM   = Minimum left-right
                                   AVANT-ARRIERE MINIMUM   = Maximum forward-backward
                                   AVANT-ARRIERE MAXIMUM   = Minimum forward-backward
             PUISSANCE SERVICE   = GAUCHE-DROITE MINIMUM   = Maximum left-right
             (Service power)       GAUCHE-DROITE MAXIMUM   = Minimum left-right
                                   AVANT-ARRIERE MINIMUM   = Maximum forward-backward
                                   AVANT-ARRIERE MAXIMUM   = Minimum forward-backward


INGAME TOURNAMENT MENU
======================

  SCORES               = Show the highscore table

  JEU                  = NOUVEL ADVERSAIRE   = Return to main menu
                         CHARGE TOURNOI      = Load the saved tournament present in this version

  SAUVEGARDE DE PARTIE = Not working on cartridge


INGAME FRIENDLY MATCH MENU
==========================

  QUITTER  = Reset game
  
  SCORES   = Show the highscore table
  
  JEU      = NOUVELLE PARTIE     = Restart current game
             NOUVEL ADVERSAIRE   = Return to main menu
             CHARGE TOURNOI      = Load the saved tournament present in this version 

  RAQUETTE = TAILLE RAQUETTE     = Modify racket size 
             PUISSANCE RAQUETTE  = REFLEXION LATERALE      = Lateral reflection
             (Racket power)        REFLEXION TRANSVERSE    = Transversal reflection
                                   ACCELERATION LATERALE   = Lateral acceleration
                                   ACCELERATION TRANSVERSE = Transversal acceleration
             RAQUETTE DE TOURNOI = Reset racket size
             (Tournament racket)

  OBSTACLE = SANS OBSTACLE       = No obstacle
             PETIT OBSTACLE      = Little obstacle
             OBSTACLE MOYEN      = Medium obstacle
             GROS OBSTACLE       = Large obstacle
             DEFINIR UN OBSTACLE = TAILLE = Height
             (Define obstacle)     POIDS  = weight